Date of Award

Winter 12-8-2025

Document Type

Dissertation

Degree Name

Doctor of Philosophy

Major

Expressive Therapies

First Advisor

Michele Forinash

Second Advisor

Kelvin Ramirez

Third Advisor

Suzanne Haeyen

Abstract

Young adults aged 20-35 experience disproportionately high rates of mental health conditions yet exhibit low treatment-seeking behaviors, creating a significant care gap. Digital interventions—particularly Virtual Reality (VR)—show promise for reaching this tech-savvy group. The primary research question explored art therapists' insights utilizing this modality, while a secondary aim examined whether creating VR response art (VRRA) enhanced understanding of the group process. Three credentialed art therapists and nine young adults participated, sharing insights via interviews after VR group sessions and VRRA creation. Thematic analysis revealed that adaptation to VR influenced group dynamics, self-expression through embodiment, collaboration, boundary management, sensory stimulation, and raised ethical issues. The VRRA process revealed VR’s transformative potential for group art therapy, deepening understanding of spatial, technological, and relational dynamics. Overall, VR presents a viable, engaging modality for young adults who are resistant to conventional interventions.

Creative Commons License

Creative Commons Attribution-Noncommercial-No Derivative Works 4.0 License
This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 4.0 License.

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